Chronicles from 4.012 is a episodic multi-choice otome game and visual novel, that takes place in a future world on the brink of a environmental collapse, and it recounts the fights for the dominance between the oldest forces of good and evil of history. As the main character you’ll have the opportunity to change the balance forever, as you make choices crucial to their life and to all the others that surrounds them. You’ll also explore the culture and history of this dystopian world, while you discover ancient supernatural creatures with unbelievable powers. And all of this without forgetting you’ll have the opportunity to develop your own love story.
Chronicles from 4.012 will include:
☢️ Morality System. ☢️ Three Alignements. ☢️ 9 main characters. ☢️ Player’s character’s name and gender customization. ☢️ Unlockable images in every episode. ☢️ Two languages: English and Spanish. ☢️ Free to play.
Chronicles from 4.012 has been developed by the Toxic Squad team.
The game is story driven (imo plot is always more importantthan romance)
Art (both background and character artwork are very beautiful. A special thanks for giving your characters a more realistic facial features. It's such a breath of fresh air compared to the usual triangular/dot-like anime noses)
Morality is an interesting feature and i'm curious how it'd influence the story later.
Things I didn't expect:
I didn't look closely at screenshots before playing so when it turned out angels and demons were involved i was really surprised since apocalyptic themed games are usually rather realistic and they don't involve supernaturals. Ofc it's not a bad thing per se just very unexpected.
It is very important for us to take the plot somewhere, even if that can become boring for some players looking for instant or more sexual relationships, we like slow burn romances and we believe that sex can be present without being an immediate urgency.
We are very grateful that you also liked our arts, very soon the morality bar will begin to come into play with greater relevance. As for the supernatural part, we like to play with the strange idea that a final apocalypse can be plausible literally and metaphorically in our little world. 👀
The music for the game is great and I love the art style. You might've made me fall in love with a fictional character. Maskeguy is totally my favourite and I would love to hug him no matter how edgy and mysterious he is. His little blush is so adorable ^-^
From what I've noticed in the game it seems all of the characters are very secretive. Some seem to be willing to help you but each time they do you just figure out more mystery factors of them. I like games with a mystery element so I totally dig it. If this is for the player to decide who to trust then I believe it's smart to do so. Many visual novels that I read don't usually have a good bias and will sometimes, even accidently, make people gravitate towards specific characters because the maker made that one most trustworthy. The fact the no one trusts anyone and everyone has their own secrets really helps that common issue.
The game also has seperate groups of people. None of which we are told to trust. I like how you put a nice spin on the common misconception that angels are always the good guys. I also like how you involved the deadly sins gluttony, sloth, lust, envy, pride, greed, and the last one that I can never remember. The detail of each group that Maskeguy tells you about is impeccable and I found it very heplful. It seems as if the group that Maskeguy falls in is the only one he semi likes. The demons and angels seem to have a power that many nonsupernaturals fear. Which I find also very interesting that we few are the ones that aren't as scared.
All in all I really love this game and can not wait for another chapter!
Maskeguy is difficult to treat sometimes, but we think it really is worth it playing their route. One of the most important factors for us is giving the same importance to all the routes and alignements, so you can see all of them have strengths and flaws, and a story that has brought them here. It’s on the player, and on the interest they want to give to each of them, exploring every option deeply and without the writer's bias. We really like open worlds.
We are working hard to bring you chapter 5 as soon as possible, we hope you keep up with the same enthusiasm.
I'm liking your game so far. The music is my absolute favorite. And I think I'm falling head over heels for Hasiel. In fact, I want to hug Hasiel so bad right now. After all, Hasiel looks so cute and cuddly. 🤗😘
However, I love that this game makes me think more about angels. Since angels are always portrayed as good, I thought that angels were nothing to be afraid of. But I believe that was wrong of me to think, as we know truly nothing about angels. And I don't think our stories or myths about angels are accurate, so relying on those tall tales wouldn't be such a smart move on our part. I think the best thing for us is to not trust anyone. 😌
I don't trust Coco or Doughy. I believe the woman from our dreams is being held prisoner in Coco's laboratory. I think that Coco is experimenting on her, trying to use her as a way to provide a cure for all ailments mankind suffers. 🧐🤨
I see an improvement with the English translation, but I still spot some errors here and there. If you can please add a skip option for seen texts, I would greatly appreciate it. I'm asking this because I believe having a skip option would make it easier for people to try different routes.
As always, I'm looking forward to the next chapter. And I hope we're one step closer to solving the mystery. 😄
Hasiel can be a little dark sometimes, but usually he’s a ray of sunshine. We can’t wait to dig more into all the characters.
We like playing with the idea that there’s not ‘good’ or ‘bad’ characters, and letting the players freely decide who deserves their trust. We hope to achieve that effect, as we are true advocates of the characters with grey areas.
We try to do our best with the english, we now have a wonderful beta reader, but still some things can go unnoticed. We don’t have a omision button as such, but if you hit the ‘ctrl’ key you can skip part of the text ^^. I hope this tip can help you in the future ^^.
We are already working on the next update, we hope to be back soon and thank you for supporting us.
i like the artstyle, especially the spites, they are very detailed and wll-drawn. interesting music choice
great lore. meaninful choices, morality system and some character customisation. The story takes place in dystopian, violent, brutal world but most people are not evil and it possible to survive. plot is good, too.
interesting characters. Arael is my favourite. So cute, and pure and good. i chose to be good and I hope all angels will like my company
As some of the comments said, very good game, English needs a bit of work. Maybe you guys can get some beta readers, before the chapter officially releases? (Chic(a)s creo que es mejor tener beta readers, que el sistema que le mencionan a la persona de abajo, lo de los screenshots puede ser muy tardado).
Hola, Okio, es nuestra intención abrir algún tipo de propuesta para beta readers angloparlantes, pero de momento no podemos hacernos cargo porque nuestro calendario de publicaciones es muy ajustado y porque aún tenemos una audiencia 'limitada'. Pero es el escenario ideal, poder testear las traducciones con al menos 5 días de antelación.
The first chapter was nice, the English translation is not very good. Also, the chapter was very short, which is not a bad thing! But I felt like I didn't see all of the characters as much as I'd like. I think there is room for improvement, and I really do think his game has potential. I'll be looking forward for future updates and development, I really do hope it'll get better with time. Best of luck to the team!
Hi! Thank u for the comment. If you have time and want to help improve the translation, we'd ask you to send us some screenshoots with the mistakes in our email. English isn't our first lenguage and sometimes we can't see the problems. The idea for the game is for it to have more chapters, and to get to know the characters little by little playing all of them, and for that we need to make them a little shorter. Anyway, the next script is a little bit longer ;). We're working very hard for the october update. Wait for us!
A lot of cool, unique ideas. But the English translation needs a lot of editing. Most of the meaning got across, but the flow was choppy. Some noun adjectives (car red), when it should be adjective noun (red car), for example. I hope this doesn't discourage you. Best of luck to the team!
Oh, thank u for the comment. We're very grateful (and Hasiel too). If you want (It's only a suggestion), you might share a few screenshots of bugs in our email and we promise to correct in the next updates. We aren't english native and we have a few fails ^^U